Unity Photogrammetry Workflow Guide
Produce high-quality, reusable, game-ready digital assets from photos and video with this comprehensive guide.
A practical guide to photogrammetry
The Unity Photogrammetry Workflow Guide offers professional game artists a step-by-step process for producing high-quality, reusable, and game-ready digital assets from photos and video.
Text taken from the website
Free low poly rocks by Andrew Alex
Gumroad | Artstation
To quote the site:
Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images.
Built on highly efficient, high-performance Radeon™ Rays technology, Radeon™ ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results.
For Maya, 3DSMax, Solidworks, Blender
David Gruwier HR Smudge Textures
These textures are for simulating dirt etc on 3D models.
Download link: David Gruwier HR Smudge Textures.
4000 Free Textures from Texture Ninja
I subscribe to the newsletter from an Online Design School called EAD Allan Brito (BR-Portuguese only, sorry). Every week, they send an e-mail with the Best Of The Week.
In this week’s list, they suggested a site called Texture Ninja, offering 4000 textures, free for download.
I’m currently going on my own download spree. If your an artist, I highly recommend to take this chance. You can never have too many textures ;D
Have fun texturing!