MEA Mod: No Consumables Cooldown

 

 

WARNINGS

ANY ISSUES NOT RELATED AND/OR CAUSED BY MY MODS WILL BE IGNORED.

BEFORE REPORTING ANY ISSUES, PLEASE CHECK ALL THE PINNED ITEMS AND CHANNELS IN THE FOLLOWING SERVERS:

ALL OTHER ISSUES SHOULD BE REPORTED AT:

Information

Mods are made with:

Tools:

  • Frosty Tool Suite

Game:

  • Super Deluxe Pre-Order Edition
  • Latest patch (1.10)

DLC:

  • Deluxe Upgrade
  • Deep Space Pack
  • Deluxe Edition Content

…unless stated otherwise

 

When you activate a Consumable, there is a 15 second cooldown until you can use another consumable. The Cobra RPG has a 3 second cooldown.

This mod removes that cooldown, allowing you to use any consumable at any time.

The following consumables are affected:

  • Cobra RPG
  • Cryo Ammo
  • Disruptor Ammo
  • Incendiary Ammo
  • Backup Life Support
  • Overdrive Pack

NOTE: Shield Capacitors was not modified because it already has no cooldown.

 

  • All In One: Affects all the consumables listed
  • Special Ammo: Affects only Ammo Type Consumables  (Disruptor, Incendiary, Cryo)
  • Player Support: Affects only Support Consumables (Backup Life Support, Overdrive Pack)
  • Cobra RPG: Affects only the Cobra RPG

 

 

 

Not compatible with any mod that alters:

  • consumable_adrenaline
  • consumable_cryoammo
  • consumable_disruptorammo
  • consumable_hazardresistance
  • consumable_incendiaryammo
  • consumable_missilelauncher

 

None so far. Please let me know if you run into any trouble using this mod.

 

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