MEA Mod: No Consumables Cooldown
When you activate a Consumable, there is a 15 second cooldown until you can use another consumable. The Cobra RPG has a 3 second cooldown.
This mod removes that cooldown, allowing you to use any consumable at any time.
The following consumables are affected:
- Cobra RPG
- Cryo Ammo
- Disruptor Ammo
- Incendiary Ammo
- Backup Life Support
- Overdrive Pack
NOTE: Shield Capacitors was not modified because it already has no cooldown.
- All In One: Affects all the consumables listed
- Special Ammo: Affects only Ammo Type Consumables (Disruptor, Incendiary, Cryo)
- Player Support: Affects only Support Consumables (Backup Life Support, Overdrive Pack)
- Cobra RPG: Affects only the Cobra RPG
Not compatible with any mod that alters:
- consumable_adrenaline [EBX]
- consumable_cryoammo [EBX]
- consumable_disruptorammo [EBX]
- consumable_hazardresistance [EBX]
- consumable_incendiaryammo [EBX]
- consumable_missilelauncher [EBX]
None so far. Please let me know if you run into any trouble using this mod.
- No Consumables Cooldown (All In One) V1
- No Consumables Cooldown (Cobra RPG) V1
- No Consumables Cooldown (Player Support) V1
- No Consumables Cooldown (Special Ammo) V1