Mods being used:
NOTE: Since I always have a huge list of cosmetic mods, I’m listing the ones I currently have installed.
NOTE 2: I can’t remember from which mod the Sniper on her back comes from. Sorry. I can tell you it’s considered an accessory and not a weapon.
Master page where I will place any changes made to weapons, armor etc.
And releasing today:
- Maverick Mashup
- Hip-Holstered Deep Impact
I’ve just received Patch 1.09.
Naturally, I’ll be testing everything out but so far, I haven’t noticed any game-breaking changes on my end.
Nevertheless, if anyone happens to stumble upon any errors regarding my mods, please let me know.
I’ll still make updated versions in the future for safety reasons.
Please be patient.
With the help of electricfish & GalaxyMan2015, I have centralized all errors that have been reported thus far.
It will be updated as we go so please do not direct link. Instead, place a link to my Frosty Tool Suite Tutorials page.
Hope it helps!
I, munchyfly, am NOT the creator of Frosty Tool Suite. I’m merely a Tester, meaning that I only try out the tools and take no part in it’s coding.
All Frosty Tool Suite development is made by GalaxyMan2015 & his development group.
For weeks I have been slaving in front of my laptop, trying to mimic Denim Jeans for Mass Effect: Andromeda. It always turned out as leather xD.
Countless tries to make the right adjustments to the textures. Because there was always a glow whenever I tested them in-game.
I finally went and cheated with a 3D Painting Software: Substance Painter. No no, I didn’t use just it. Andromeda textures behave differently so I still had to go back and forth with Photoshop. I had to compensate a great deal of detail with the Normal Maps.
Here are some shots. There is still a lot of tweaking to be made but at least I’ve reached a result, to the extent of my abilities. I’m no miracle worker after all.
The below images are of my trying out how the pants react to the Tinting.
I also painting the shoes and made them resemble Leather Boots :3
I’m proud to say that I am close to finally making this into a full-fledged mod for release. It’s FAR from perfect but it’s the best I can do and with what little knowledge I have on texturing.
I also would like to thank Human Pathfinder for helping me with the damn Specular Maps along the road o/.
This new Master Page will house any little changes I make to Mass Effect: Andromeda. Some may/may not be to your taste. These were purely made for my enjoyment.
Please let me know if I’ve missed anything.