ReShade 4 Tutorial: How to use sub-folders
In the newest version of ReShade (4.6.0 at the time this was written), you can download several extra shaders from other authors. These all come in their own little folder, inside the reshade-shaders folder.
I’ve been organizing my ReShade installation. I have one too many shaders installed and it was a hassle to find out which ones to keep and which ones to delete if I needed to.
This tutorial will show you how to better organize your reshade-shaders folder.
1) Download the shaders.
2) Extract them into a new folder for now.
3) Inside the shaders folder, make a new folder called TheGordinho.
4) Move all of the files inside shaders into the new folder you just created here.
5) Inside the textures folder, make a new folder called TheGordinho.
6) Move all of the files inside textures into the new folder you just created here.
7) Move both shaders and textures into your reshade-shaders folder.
8) Open up ReShade.ini
9) Go to the line that says EffectSearchPaths
10) At the end of the line, type in the following:
11) Go to the line that says TextureSearchPaths
12) At the end of the line, type in the following:
13) Save the file.
14) Your all set! ReShade should now recognize these folders and load everything normally.
1) Make a folder called Presets wherever you want. For the purpose of this tutorial, it should be together with your ReShade installation.
2) Download the preset(s) you want. If you have any existing presets, you can move them to the new folder.
3) Open up ReShade.ini.
4) Go to where it says CurrentPresetPath.
5) Type in the location of any of the presets you want. Ex.:
6) If you want to further organize your stuff, you can make more sub-folders and ReShade will automatically recognize them, in this case.